
mascot_motion_settings()
Source:vignettes/articles/guide-mascot_motion_settings.Rmd
guide-mascot_motion_settings.RmdThe studio guide for mascot_motion_settings().
The same page is read in the mascot studio.
mascot::mascot_studio(fn = "mascot_motion_settings")
It opens on this function's guide; change a control and watch the mascot.
What each switch controls
Choose which movement suits the task before adding gestures or changing moods. Turning panel movement off still leaves the panels available.
| Switch | What you see move |
|---|---|
idle |
The resting character breathes and blinks. |
mood_change |
A wiggle or hop accompanies a new mood. |
gestures |
The character performs a nod, wave or another gesture. |
swap |
One character changes into another. |
minimising |
The mascot travels to its round restore button. |
restoring |
The mascot returns from its restore button. |
messages |
Animation of the bubble, tooltip and menu. |
others |
Movement whose switch is left at NULL, including future
switches. |
Which setting wins
A visitor who requests reduced motion keeps that preference even when
a switch is enabled. Otherwise, an explicit named switch takes priority;
a switch left at NULL uses others.
Three motion recipes
mascot::mascot("helper", motion = FALSE)Result: movement is off, with reduced-motion poses and instant drag transitions.
mascot::mascot("helper", motion = mascot::mascot_motion_settings(idle = FALSE))Result: resting breathing and blinking are off; the other switches
follow the default others = TRUE, subject to the visitor’s
reduced-motion preference.
mascot::mascot("helper", motion = mascot::mascot_motion_settings(others = FALSE, gestures = TRUE))Result: only gestures are enabled; the other switches follow
others = FALSE. The helper sets permission to move; it does
not start a gesture.
A calm dashboard
Create the dashboard helper with the gestures-only recipe above. In a server observer, acknowledge an action with a nod:
mascot::update_mascot("helper", gesture = "nod")Mood, bubble and status updates still work when their movement is disabled. A reduced-motion preference can suppress the nod too.
Warnings, errors and common mistakes
mascot_motion_settings(idle = "yes")