Set how the mascot feels and looks. You can use this helper or a plain mood
name in mascot() and update_mascot().
Arguments
- name
A non-empty mood id: a lowercase letter followed by lowercase letters, digits or underscores. Defaults to
"idle";NULLis not accepted. Seemascot_moods()for the available moods.
Details
This helper checks only the form of the id. mascot(), update_mascot()
and mascot_preview() check whether the chosen character declares that mood.
If it does not, their diagnostic lists that character's available moods.
See also
Other mascot helpers:
mascot_action(),
mascot_anchors(),
mascot_bubble(),
mascot_character(),
mascot_characters(),
mascot_check_character(),
mascot_colour_roles(),
mascot_families(),
mascot_gesture(),
mascot_gestures(),
mascot_moods(),
mascot_motion_settings(),
mascot_palettes(),
mascot_placement(),
mascot_popup_menu(),
mascot_preview(),
mascot_read_character(),
mascot_size(),
mascot_status(),
mascot_theme()
